DS Disk

Between the myth and the map, between the jungle and the citadel. Phaser 3 drives the game loop — scene management, collision layers, arcade physics, and sprite animation — while React 19 wraps the UI shell and Zustand 5 holds global state across seven hand-crafted pixel-art maps. The Shadow Caravan stole four sacred Elements of Harmony; you pick one of four Gen-Z heroes and walk the Bharat Isles to take them back. Free exploration across jungle, coast, desert, and village regions, each connected through Green Junction via hovering pixel-art exit signposts. Guardian gym battles run best-of-3 arcade rounds; dialogue trees branch through NPC conversations and cutscenes; interiors let you step inside temples and houses. TypeScript 5.8 throughout, Vite 6 for the build pipeline, auto-save on every state change, and a full quest log tracking relic collection from the first step to the Forgotten Citadel.

Client

Aube Studio (fictional – ethical fashion brand)

Year

2025

Project type

Game Development / Frontend

Credits

iconicvenom(vignesh)

Next project

Bloomberg

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